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dc.contributor.authorGrace, Lindsay
dc.date.accessioned2014-02-05T21:24:42Z
dc.date.available2014-02-05T21:24:42Z
dc.date.issued2014-02-05
dc.identifier.urihttp://hdl.handle.net/2374.MIA/5019
dc.description.abstractConsider that uncomfortable moment in life when people discover a playful experience ceases to be worth playing. Just as an arm is broken on the playground, or a relationship can no longer be mended, there are explicit moments when art transgresses some unforeseen territory leaving us with fear of its potential. This paper explores the potential of taboo game design.en_US
dc.titleDiscomfort Design: Critical Reflection through Uncomfortable Playen_US
dc.contributor.affiliationMiami Universityen_US
dc.contributor.emailLGrace@muohio.eduen_US
dc.date.published2011


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  • Grace, Lindsay
    Dr. Lindsay Grace - C. Michael Armstrong Professor of Fine Arts

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